Train Fever is a railroad-focused business simulation game. In other words, it's a modern-day Transport Tycoon with procedural content and a sophisticated city simulation.
It’s the year 1850, and there are great times ahead! Establish a transport company and be its manager. Build infrastructure such as railways and stations, purchase transportation vehicles and manage lines. Fulfill the people’s needs and watch cities evolve dynamically.
Keep damage away from your company and master the vagaries of the historical context. Earn achievements and collect experience points. Build the largest and wealthiest transport empire the world has ever seen!
Features:
-Randomly generated, modifiable terrain with realistic dimensions
-Advanced passenger simulation
-Dynamically simulated urban development
-Procedurally generated buildings
-No grid – that is, the game world is not limited to 90 (or 45) degree angles
-Vehicles from more than 150 years of transportation history
-Achievements and experience points
-Passenger and freight transport
-Detailed 3D graphics
-Freely adjustable zoom factor
Basil Weber, Founder and CEO
Urban Weber, Founder and CTO
Manu Mikael Oehler, 2D / 3D Artist
Karl Heinrich Klein, Senior 3D Artist
Stephan Schweizer, Senior 2D Artist
Tom Schrettl, Product and Community Manager
Christian Regg, Software Engineer
Nils Dobberstein, 2D Artist Intern
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