Persephone is a turn based 2D isometric puzzle game that explores the next possibility : What if death in video games is not the end, but the key to solve the levels? Where, how and when will you choose to die in order to progress? You will incarnate Persephone, a young woman who tries to reach the bottom of hell to meet his beloved Hades. The only controls the player has is to move Persephone in four direction on the squared levels, each level representing a puzzle. The difficulty comes in the solution the player must provide in order to reach the end of each puzzle. The game is enriched by excellent musics and arts.
Cédric Reinhardt, Software Developer / Guillaume Schneuwly, Software Developer / Rinaldo Wirz, Creative Director / Renato De Aguiar, Composer / Thomas Olsson, Sound FX
Do you have information that might help completing this page?
Contact us